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- Archimedes Public Domain Library
-
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- | | | | |__ | \ / | | | |/ (___
- | | | | __| | |\/| | | | | \___ \
- | |__| | |____| | | | |__| | ____) |
- |_____/|______|_| |_|\____/ |_____/
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- / _` | '_ \ / _` |
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- __ __ ___ _____ ___ ___________ _ _ ______ _____
- | \/ |/ _ \ / ____|/ _ \|___ /_ _| \ | | ____|/ ____|
- | \ / | |_| | | __| |_| | / / | | | \| | |__ | (___
- | |\/| | _ | | |_ | _ | / / | | | . ` | __| \___ \
- | | | | | | | |__| | | | |/ /__ _| |_| |\ | |____ ____) |
- |_| |_|_| |_|\_____|_| |_/_____|_____|_| \_|______|_____/
-
-
- This part of the catalogue contains non-commercial 'Demos' and animations
- and also disc magazines.
-
- For prices and ordering information see the main catalogue 'APDL Info'.
-
- All items in this section count as ONE POINT towards Bonus Discs.
-
- ____________________________________________________________________________
-
- -=-=-=- DISC MAGAZINES -=-=-
-
- Disc magazines abound for some makes of computer, especially the Amiga.
- Personally I prefer my magazines printed on paper but the biggest advantage
- of a disc mag is when you've finished reading it you still have a disc - so
- far I haven't found a way of reformatting a printed magazine.
-
-
- M001 -=- Power to the programmers - Issue 1 -=-
- Disc-based games magazine from Coin Age aimed at Arc. enthusiasts.
- Filled with a number interesting articles and well worth a look. This
- is aimed mainly at games programmers or those that want to learn how
- to write games and is therefore fairly technical.
-
-
- M002 -=- New Dawn Magazine - Issue 1 -=-
- Issue One. A variety of items and some good and informative articles.
- Published by Quantum and contributors include Tom Cooper who has
- written some of the best PD games for the Archimedes. Also includes
- two original games.
- I have reviewed several disc based magazines in the past, normally
- costing about £3 per issue, and this is the by far the best of any
- that I have seen-and it's PD. If this high quality continues I shall
- try to include all future issues.
-
-
- M003 -=- New Dawn - Issue 2 -=-
- It has so I have (see above). If anything it's better than the first
- issue, mainly because there are more 'outside' contributions.
-
-
- M004 -=- New Dawn issue 3 -=-
- The third issue of New Dawn. Completely different from the two earlier
- ones. There are some new members and this has resulted in major
- changes. More 'articles' but I found some rather puerile and others a
- bit smutty so it couldn't be recommended for younger users and mature
- users probably wouldn't be interested. I found the font used rather
- awkward to read although it's nice to look at. There are two (short)
- articles on programming. No facility to print these from within the
- program but they're text files so you can do so yourself.
- Only one game, which I didn't find very exiting. In all, probably
- quite good, with a more polished interface than before. However in my
- personal opinion the content is not up to the high standard of issues
- 1 and 2 but bearing in mind the low standard of many disc mags this is
- really 'praising with faint damns' so don't be put off!
-
-
- M005 -=- Spectrum issue 1 -=-
- A new disc magazine from the people who brought you the Riscy Game
- flight simulators. I'm not going to go into detail about what's in it,
- if you like disc magazines then try it and see for yourself.
-
-
- M006 -=- Lunchtime issues 1 and 2 -=-
- The first two issues of Lunchtime magazine archived onto a single
- disc. This is a rather unusual disc magazine because it has articles
- on a lots of subjects - except computers! Most of these are humorous
- without descending into either smutt or 'in jokes', which does rather
- make a change.
-
-
- M007 -=- Lunchtime issue 3 -=-
- Third issue of this interesting mag (subtitled 'Edward's Revenge').
- Includes an Interview with God. Presumably because it's a non-computer
- oriented mag they didn't think Bill Gates would be appropriate.
-
-
- M008 -=- Virtuality Sample Issue -=-
- The 'PD sample' of Virtuality magazine which has now merged with
- Illusions. Quite a lot of reviews and other articles but it's biggest
- fault is that it uses !Magpie. This makes it slow and cumbersome and
- very difficult to get hard copy of bits you are interested in.
-
-
- M009 -=- Lunchtime issue 4 -=-
- 'Yul Brynner's Memorial Toolshed'. No, I won't tell you why it's
- called that - you'll have to read it and find out. Once again there's
- a lot to read. The user interface is improved so the text area is
- bigger and the colours are nicer too. Lunchtime continues to improve
- and shows no sign of the contributors running out of ideas.
-
-
- M010 Thumper - Issue 1 Interesting new magazine with various articles
- including info on drum programming for Soundtracker
- writers, help and examples for Persistence of Vision, a
- Repton type game and some fictional stories.
- TipTop - Issue 1 A magazine from Tim Willis which is intended to be
- a continuing review of Archimedes PD. The content is a bit
- sparse on text so there's very little 'real' information
- about the programs reviewed, but on the other hand it
- compresses well so it doesn't take up too much disc space.
- The main problem is the display interface. This is a
- desktop package from Musbury Consultants and *would* be
- very good except that if it decides it doesn't like the
- current screen mode it changes it. I end up with a %^&&$y
- awful flickering Mode 13 screen and have to change to
- something more suitable. Unforgivable in a commercial
- package from people who should know better but not the
- fault of the magazine
- TipTop - Issue 2 Similar to the first issue but with about double
- the editorial content.
-
-
- M011 -=- Opinions -=-
- The first four issues of this magazine compressed onto one disc. This
- magazine is edited by Linton Dawe and looks very interesting.
-
- Opinions 1 Reviews of FontFX, poster and various PD programs
- Opinions 2 Reviews of Pipedrean 4 and various PD, plus various other
- articles
- Opinions 3 More reviews and an article on outline fonts.
- Opinions 4 Improved user interface. Various reviews and an article on
- Watford Electronics. This is obviously a personal opinion
- but it reinforces my own and that of many others who have
- dealt with them. I suggest you take note.
-
-
- M012 -=- Thumper issue 2 -=-
- Better than the previous issue with improved interface. Still a bit
- thin on content but shows a lot of promise. Includes a few PD
- applications and some short Tracker tunes.
-
-
- M013 -=- Core Dump -=-
- Now this is a magazine I *like*. It's actually full of interesting
- things! The user interface is intended to make it easy for you to read
- the articles rather than just be pretty (although it's that too,
- especially the second issue). Scrolling sideways moves back and forth
- in the current article and up and down moves between articles. Nice.
-
- CoreDump 1 One interesting item is a discussion on fitting two MEMC's
- to enable you to have 8Mb of RAM in an A310 (and probably
- an A400 as well). Also a piece on doubling the speed of a
- 486 PC but I wouldn't advise you to try this unless you're
- prepared to scrap the motherboard if it fails.
- CoreDump 2 Improved user I/face. You can now switch the sound off
- (well, turn down the volume to zero) and the 'dissolving
- scroll' adds a nice touch. Articles on programming the
- VIDC, ARM code, a DIY 30Mhz A5000 (sound plausible) and how
- NOT to speed up your A3000.
-
-
- M014 -=- The folding Fifth -=-
- No, I don't know why it's called that and I can't be bothered to find
- out. This is a magazine which is supposed to contain articles on non
- computer related topics. Owing to the fact that it uses Genesis and
- the 'links' are either scrambled or it's just incompetently written I
- couldn't even *find* the articles so I don't know what it's like. If
- you are one of these strange people who actually like Genesis/Magpie
- then you might want to take a look (perhaps you can make it work!)
-
-
- M015 -=- Kalaeidoscope -=-
- A 'sample' issue of a proposed new disc magazine. Doesn't look bad
- but, as usual, they've chosen to use fancy graphics so although the
- disc is crammed full (there isn't even room for a copy of ArcFS which
- you will need) the editorial content is not very large. The proposed
- 'proper' version will have 3-4 discs and cost £3.50-£4.50. Personally
- I have a strong objection to 'professional' (?) programs that remove
- my RAM disc, alter my mouse speed and don't properly restore the
- system font, so I'm not impressed.
-
-
- M016 -=- Lunchtime issue 5 -=-
- 'Wardrobe Racing for Foreigners'. Even bigger and better than the
- previous issues. Nothing more to say, is there?
-
- NOTE - The tools used to create Lunchtime are available as the 'Meditate'
- package on B255.
-
-
- M017 -=- Spectrum Issue 2 -=-
- Issue two of Spectrum magazine. Reasonable balance of articles about
- PD software, computers, and various other topics (even football gets a
- mention - how low can they get!). The software is quite good too,
- although it can be a bit quirky - you use the mouse to select items
- but then the arrow keys to scroll the text. Still, it's probably one
- of the best disc mags around, disregarding 'specialist' mags only
- Lunchtime equals it.
-
-
- M018 -=- Spectrum Issue 3 -=-
- The user interface is much improved (easier to use and faster) and
- this issue is a great leap forward. Lots of interesting contents, all
- non technical, and as well as reviews of many commercial products
- there are also short reviews of dozens of PD games. Now works
- perfectly on the Risc PC (issue 2 needed Game On). Highly recommended.
-
-
- ___________________________________________________________________________
-
-
- This section contains non-commercial demos. These are normally programs
- written by enthusiasts to show off the graphics and/or sound capabilities of
- the Archimedes. The other sort of demo's are demonstrations of commercial
- software which can be found in the 'Commercial' catalogue.
-
- This type of program is most likely to suffer from compatibility problems,
- especially with the Risc PC. They are often written by people who have
- graduated from other computers and who have never even heard of the PRM's,
- much less actually made use of them. Some badly written demo's appear to run
- OK but cam cause a complete crash when they finish. In general my advice is
-
- ** MAKE SURE YOU DON'T HAVE ANY UNSAVED DATA BEFORE RUNNING A DEMO **
-
- Quite often the only 'way out' is to press RESET. Sometimes they do stupid
- things like clear memory or clear the RMA. Sometimes even a 'hard reset'
- (CTRL-RESET) won't work and you will actually have to switch the computer
- off and on again to restore things to normal. Of course, many demo's ARE
- written by genuine Acorn enthusiasts who do know how to write good software
- and which return you cleanly to the desktop if you press ESCAPE, but it's
- best to be prepared for the worst just in case.
-
- Despite all these difficulties demo's can be great fun. Some have absolutely
- staggering graphics displays which push the machine to its limits. The
- Archimedes is probably the only computer which is fast and powerful enough
- to enable quite exotic demos to be written in interpreted Basic. Sometimes
- this is combined with a few machine code routines to speed things up. This
- means that although the best demo's are written in machine code or compiled
- languages programmers don't need to be experienced in these to produce good
- displays. Quite a few demo's are written in Basic and this is often a good
- way for people to see 'how it's done'.
-
-
-
- D004 and D005 - These contained Maestro tunes. As there is a new section in
- the Individual Catalogue for these they have been deleted
-
- D007 Projector - 1.11 from Ace Computing, disc 1 with 8 demonstration
- films. Compacted files
-
- D008 Projector - 1.11 from Ace Computing, disc 2 with 13 demonstration
- films. Compacted files
-
- D015 Music / graphic demos from Brothers in Arm.
- !ArmScroll, !Bounce, !Rotate, !Scarface, !Z_Brother
-
- D027 Demo 1e12, Demo6399, Demo01 (works on RiscPC if you run it twice!),
- DudsDemo and James (Bond 007).
-
- D028 DVS demos. Two applications, !Ray1 and !Ray2, each of which consists
- of a series of animated ray-traced images plus a selection of stills.
- All of these can be selected from a menu.
-
- D044 !BallsDemo and !Arcangels by Arc Angel, !Armaniac2, TCD Demo1 by The
- Chip Duo, Arctic Software's !PDemo and Medway_1
-
- D045 Two demos from Network XXIII, Granny (Chow) and Wibble.
-
- D048 Four demos from Archima/Pisoft based in Belgium, some very nice
- effects. !Archima (needs 2MEG), !Automate, !Demolition and !Wierd.
-
- D052 Seven demos, !Demo_A, !PV_DEMO, !Ripoff, MEDWAY1, !DEMO (Bouncy bar
- demo), !Flump1 and BLOB (Zombiesoft demo 6).
-
- D055 MegaDemo by Armaxess, a truly mega demo in six parts. Also !Overscan1
- by Medway 256 and ArabelaI.
-
- D057 Three cartoon demos from German group Software Evolutions, Lucky Luke,
- Cubitus and Disc Run. Amusing and definitely different to any other
- Arc demos to date.
-
- D061 QRT Demo 1 - A demonstration of this excellent raytracer with many
- animated half screen pictures and a witty and moral AMF
- the Doomwatcher scrolltext.
- QRT Demo 2 - Another demonstration,this time an animated film about
- strange beings called Blibbles.
-
- D063 !Ba (Bananaland by Sick), !Froggy, !Stingray and AM-Demo1
-
- D064 Seven demos - !CamSoft, !DDD, !DreamSide, !Flip, !MegaNet, !Pathetic1
- and !Pathetic2.
-
- D065 Three demos from DudleySoft - !5Min, Demo2 and Demo3. Plus !Blood and
- !MDemo-I.
-
- D066 !MrM - a suite of five demos (!Balls, !MyDemo, !Scroller, !Starfield
- and !TheRing), !DemoGe72, !BOE and !Rats.
-
- D069 Amiga Star Wars Walker demo. This version requires a minimum of 2 meg
- memory and hard disc.
-
- D070 Walker demo, for 1meg machines. Cut down version of D069. Plus !Balls,
- Andy_Demo and !Demo_001.
-
- D072 !Squirrel animation demo, similar to "Mission Impossible" advert on
- TV. Requires 4meg.
-
- D073 !CokeCan, !Gopher, !Wurld and C4 demo.
-
- D076 Projector (1.11) from Ace Computing. Disc 3 with 5 demo films.
-
- D078 !Archie, !Error, !G-o-d, !IrqDemo1, !QuickLime, !Runner, !Scroller and
- !TacRock
-
- D079 Seven demos - !Canada (best with 2meg+), !3d_demo, !Demo_3, Eg_Intro,
- !Ferris, !PVS and ZODIAC.
-
- D086 !RiscDream by Armaxess, even better than their previous MegaDemo, very
- good indeed. Plus !Wellen and !MaxIsBack.
-
- D088 Two demos from Software Evolutions, !PicShow and !Xmas, plus
- !FishDemoS.
-
- D089 !TeaPot rotating teapot demo, !Slide demo complete with sliding block
- puzzle plus CC's Newton's Cradle demo.
-
- D095 GelloSim, !SoundDemo, !AECDemo, !Awesome2, !SuperBall, !3, !Tunnel2
-
- D096 !AceDemo4, !DarmTanz, !SoundDemo and Arc Angels' !WaterDemo.
-
- D097 Arc Angels' Mega Demo, excellent. Be warned, it does contain a little
- bad language.
-
- B098 !TNT (The New Triad), !Decem, !Windows and ACEDemo2
-
- D099 BIA's !Demo2, !BitBox and !TransMrtl from ArcEmpire.
-
- D100 ARMageddon's MegaDemo and !Ball_Rot, !XYMOX and a demo of Spacetech's
- Orrery.
-
- D101 Three demos - RockBand from Arc-en-ciel, !KanDemo and !StuDemo7. Plus
- a few desktop sillies, !B+Q, !Border, !Cat, !CrazyIcon and !Plopper.
-
- D102 Three demos - Arc Angels' !PowerDemo, !Tertius from Arc-en-ciel and
- !Apple.
-
- D106 11thHour, AmpDemo01, AmpDemo02, BarDemo2 and FunkyDemo.
-
- D107 Ice Cream demo from Hig Risc a five part demo that includes a Frogger
- type game, NB requires at least 2meg and a MEMC1a chip.
-
- D112 Armless 1, 3 and 4 and Orange Squash, all by Wayne Keenan.
-
- D113 Rainbow demo. A collection of 43 short Basic programs. Nothing very
- exiting but as they are all fairly short they would probably be useful
- and instrutive to anyone interested in Basic graphics programming.
- *** updated and some extras added August 93 ***
- PLUS - ParaManic - A short 'scrolling stars' demo in Basic by Wayne
- Keenan and -
- Laser - a nice variation on the scrolltext theme by Chris
- Stephens. Once again these are included more for their interest to
- programmers although they are still worth looking at.
-
- D114 !Chubby, !SkulDance, !SMSinFive and !Yeah. All Basic demo's from Wayne
- Keenan
- PLUS
- Three nice scrolltext demos from Stuart Tyrrell, imaginatively called
- !StuDemo2, !StuDemo3 and !StuDemo4. They are all more than just
- scrolltext, some have simple games included.
- *** !Arctic added June 94 so it replaces Data Stream DD-004 ***
-
- D116 Digital Aurora from Quantum (needs 2Meg) plus the short demo !SomeC
-
- D117 !Roller, ray traced balls running down a ramp, makes Amiga owners go a
- funny green colour. !SkullDemo, !Beauty,'The Beauty of Fractals' demo
- plus four other stunning graphics demos called, imaginatively, Demo1,
- Demo2, Demo3 and Demo4, two with C source code.
- NOTE - This disc is so full there wasn't room for a copy of ArcFS so
- you will need one from somewhere else.
-
- D118 !4DSolids, good graphics demo which rotates various three and four
- dimensional geometric shapes in a desktop window. !Bricks, short demo
- of flying bricks, !Thomas, animation of Thomas the Tank Engine,
- !WildWest, animation of wild west steam train, !LiteBike, good
- animation of ray traced Lite Cycle going in circles, !Rats, utterly
- pointless demo of bouncing rats with an inordinately long wait before
- anything happens.
-
- D119 Two scrolltext demo's, KOOL ICK from Kuldip Pardesi and RAIN. Although
- it's 'only' a scrolltext Kool Ick is actually worth watching. Rain is
- nothing exceptional but it's written entirely in Basic assembler so
- nosey programmers can see how it's done!
-
- D120 !Datawaves, !Stars (simple scrolling starfield in Basic assembler),
- !Tecc (the Author calls this an electronic Christmas card), !Triangle
- (a sort of orbiting scrolltext), !SlomptNeon (an imitation flashing
- neon light display, simple but very effective with the lights out),
- !FogDemo (the first original idea I've seen in a long time).
-
- D121 !Animated (three different 'movies' at once), !Fourier, Demo3 from
- Noah, !Coral (draws 'coral like' structures), !FlagDemo from Arm's
- Tech, !House (rotating perspective drawing of a house in a small
- window), !Persian (display Persian rug style patterns), !Planet (draws
- the Earth from any point in space in various ways (slow but good).
-
- D122 Five good demo's from Moonlight Graphics - !Chick, 2DWaves, Jogger,
- !Earth (very good), !ESP. The last one is billed as a 'game' but
- really it's a demo with a simple guessing game
- !Waves by Graham Hick
- Plus some graphics programs - Foglia, Juliana+, Ripples (superb),
- Snow2, Squares, Patcol.
-
- D123 !VeryBig - A 'very big' (about 1.2Mb) desktop morphing demo
- !Rings, non desktop screen of moving circle
- !WavePlasm, a screen of moving multi-coloured wave patterns - would
- make a good (flashy!) screensaver
-
- D124 !Tertis from SICK. This is a Tetris game but it's a standard non
- desktop version with loads of flashy effects bolted on. The graphics
- are very good, no doubt about that, but they're so intrusive that you
- wouldn't want to treat this as a 'real' game. If you want a good game
- there are plenty of alternatives, if you want some nice graphics....
- !Molehills = unexiting scrolltext. There may be more to it but as
- usual I'm too bored to wait and find out
- !Colours1 = Now this really is an interesting scrolltext (not the
- text, people who write scrolltexts NEVER have anything to say). Very
- flashy, very colourful
-
- D125 Data Stream discs DD-002 plus DD-003
- !BallsDemo and !ArcAngel (both from Arc Angels), !RUN, !Windows,
- 222Sprites, C4 (nice animation of the Channel 4 TV logo), Triangles
- (just four moving triangles, shows how even a few lines of Basic can
- produce stunning effects on the Arc.), !ARMscroll, !FullBordr, !Rotate
- and !Bounce (all four from Brothers in ARM), !RipOff
-
- D126 Brain Dead. This has some very good effects and superb graphics
- displays. It's let down by a moronic scrolltext with bad language,
- appalling grammar and worse spelling. Also be prepared to switch off
- your computer when you finally get fed up - the usual ex-A***a owner's
- poor programming techniques thoroughly screw up everything.
-
- D127 A series of short(ish) Basic demo's which will be useful to anyone who
- wants to see 'how it's done'. !Bounscape, !Message, Scroller1,
- !YastiB, !Ballox, !Boxar, !MicroLiza, !Ognas, !Planet, RotatOr,
- !TacRock, TurboTxt2 with various other tools and short demos from the
- same author. PLUS !Scroll15, a 'sample' scrolltext which illustrates
- the techniques used and NewScrolle which demonstrates fast scrolling
- of anti-aliased fonts.
-
- D128 A collection of demo's from AMF - !777, !Salaam 8, !Solemnis, !Novem
- and !Decem. Unlike most demo's with scrolltext AMF's are normally
- worth reading and don't just consist of a load of 'hello to...' and
- other moronic utterings. PLUS !Pathetic3 and !Kryten
-
- D129 !Ped>Hex - A demo 'rave video'; text on a constantly changing
- phsychadelic background. Very hypnotic effect.
- !Megatar - Very good graphics and sound effects spoiled by boring text
- which goes too fast to read on an ARM 3 unless you switch off the
- cache. This is probably worth watching right to the end, I'm told it's
- very good, but I can't be bothered to wait for all that 'greetings
- to...', especially when most of it's in German!
-
- D130 Render Bender animations. Almost 2Mb of Render Bender pics. Five
- animations, Soldiers, Dripping tap, BoxDemo, RollerDemo and SpiraDemo
- PLUS Four ray traced pictures created with Clare's Render Bender package
- complete with source code. NB Needs ArcFS v2+, not supplied.
- (Was APDL D037+D059)
-
- D131 Weather satellite demo. A sequence of 16 infra-red weather pictures
- depicting the weather systems over Western Europe and North Africa on
- a particularly stormy day (Mon 29/Jan/1990).
- PLUS Five whole screen, high resolution sprite images depicting Great
- Britain on three days in April 1990 decoded using the Spacetech
- weather podule and five more whole screen, high res sprite images -
- four of Great Britain and one of Europe - taken on 19th and 20th July
- 1990. Decoded using the Spacetech weather podule.
- (Was APDL D016+D021+D041)
-
-
- D132 !Cindy_C from Quantum. Probably only of interest to frustrated
- adolescents who lust after Cindy Crawford but, on consideration, that
- could be a substantial proportion of APDL customers! Well, at least
- we now know a bit more about 'Nemesis' of Quantum.
-
- D134 !BBC2 - You know that BBC logo - the one where it looks as if
- someone's flung a pot of paint over the '2'...... !Bodgering - Well,
- the name's original. !SFDemo1 - Solar Flare demo 1.
-
- D135 Three Ray Traced animations. !Krypton from Stephen Mansfield,
- !Mirrors (no name), and the superb !Molecule from Richard Cownie and
- David Seal of Acorn.
-
- D136 !FlyingPig, !DemoBars, !Dreamers, !HotDog, !BallCubes, !HotDog - all
- scrolltexts with various additions - plus MegaDemo from George
- Saliaris. This reproduces a graphics display from Greek TV. The
- original was produced on SPARC workstation, so, although it's
- soundless, it's a good illustration of how powerful the Arc is. Makes
- a nice change from all those boring scrolltexts (and it gives your
- ears a rest!)
-
- D137 !Jelli - very good Rave demo. The graphics are 'flashy' rather than
- stunning but the music really is superb. !TripATron - Great fractal
- images, much better than some of the 'normal' graphics displays
- PLUS !Erasure
-
- D138 !SquoQuo. No, I don't know where they get these stupid names from, but
- there does seem to be a connection between the silliness of the name,
- the banality of the scroll text and the use of words like 'grafix',
- 'muzix' and 'compie'. This is really quite good but the Authors say
- (yes, there's actually a !Help file) that the scrolltext lasts for
- about 30 minutes so I doubt if you'll stay til the end!
-
- D139 !Prodigy4 - Jericho. A large sound demo. It contains over 1.2Mb of
- compressed sound samples. Nothing much to look at but great sounds,
- especially if you've got extension speakers or headphones. Wire your
- Arc up to the hi-fi, turn up the volume, and wake up the neighbours.
-
- D140 !Pulse - Another sound demo, not as load as Prodigy4 but there's a
- choice of two plus a nice psychodelic graphics display as well.
- !PPP_Demo3 - Usual scrolltext and graphics demo, all in Basic.
-
- D141 !PPP_Demo4 - 'Timewave'. Much better than number 3. All in Basic
- (uncrunched) but has some great effects. Crude scrolltexts (the
- implimentation, not the content), but lots of nice, short,
- interesting, graphics routines.
- !Flump3 - Not state-of-the-art but quite good.
-
- D143 Liquid Dreams from Quantum. This is probably the best demo I've seen
- so far. I actually managed to watch it without falling asleep or
- feeling a strong desire to go and make a coffee while waiting for it
- to finish. Some nice, imaginative, effects (and no scrolltext!). Very
- few demo's are worth the time it takes to watch them, but this is
- definitely one that is.
-
- D144 Rave1 from Chris Savage and Richard Aldridge. Three high quality
- original tunes written using Coconizer with a non desktop
- selector/player (not nearly as pretty as !Resonance). Works OK on
- RiscPC with !GameOn.
-
-
-